Show/Hide Controls
Formula:
z=
log(abs(x*y+t-5)+1)
Input range:
x:
to
y:
to
Grid size X:
Grid size Y:
magnification:
Z multiplier:
1
Rotation x:
Rotation y:
R
Rotation z:
Perspective:
Rendering:
wireframe
z-colored
Try the following functions:
ripple
square ripples
sphere
lava
curve
heart
two ripples
peel
1-D ripple
curved saddle
straight saddle
hills
flower
If this ruins your PC..
why, that'd be amazing, man!
-- made by squirrel